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While they attempt to complete their Focus they are constantly sought after by the Sanctum military PSICOM. Wherever they run to they are pursued by an army until they decide they just have to bring the army down.
Graphically Final Fantasy XIII is no slouch. It is outstanding beautiful to the point that my non-gamer fiance even stopped and exclaimed amazement at what was before her eyes. From the minute the game starts up you are left to look upon the most visually stunning Final Fantasy to date.
Many people have a problem with the lack of towns in Final Fantasy XIII but, honestly, they simply wouldn’t fit. You are a fugitive attempting to stay ahead of an entire army. Either that or you’re running through a base/airship/military campaign attempting to accomplish…something. Quite frankly I wouldn’t have the time to stop and chit chat with the townsfolk and sip sweet tea if I were in this position. Who am I kidding. I always have time to sip sweet tea. To that end there really are few townspeople to interact with thanks to the military occupation. The lack of mulling around in towns helps to create the sense of urgency that Final Fantasy XIII is all about.
The lack of MP is a delight for me since it now means I will actually take the time to use and develop my magic. I mean really, I don’t use points when I have to heat up soup, or cool off my coffee. I don’t use points for any action I’ve learned. Never have I ever had to drink something in order to have enough juice to open a can of beans. For that reason I shouldn’t have to make sure I have enough MP to make lightning appear out of nowhere.
That being said pausing after each battle really detracts from this goal. The battle summary (while entertaining and useful) continually causes an otherwise hurried event to be stopped and mulled over.
The controls are exactly what you have come to expect from Final Fantasy. They don’t throw anything new at you here. You have your attack, your technical abilities, and your items. Nothing new. What they do give you that makes it exceptional is the Paradigm system. Being able to set and combine Final Fantasy party members’ roles until you find that perfect unstoppable match is fantastic. That, coupled with the fact that you can swap Paradigms on a whim to fit your need whenever you need to make battles a fast and exciting display of reflex and quick thinking.
Eh, what can I say. It’s a Final Fantasy. It’s not the best I’ve seen, but it’s a damn site better than other’s I’ve played. To be honest, I really don’t give a rats ass about Hope and find myself wishing from time to time that Lightning would have left his ass when she had the chance. He’s really the only one though. Every other character has something interesting to say or contribute.
I just can’t bring myself to give it a perfect score. It’s missing that certain….something that compels me to declare “ determine market risk premium stock Best Final Fantasy EVER”
Don’t like this review? Feel free to voice your opinions below.
[…] this published by Squre Enix who just released Final Fantasy XIII. Final Fantasy XIII was essentially Square Enix saying “Move from point A to point E by going […]