NGP Pros and (minimal) Cons

With the internet aflutter right now about the NGP from Sony I was curious as to how large it would be. Thankfully this question didn’t last too long thanks to a post and an image from Kotaku (click the image below to go to post). They went ahead and sized it up to other handheld devices rather nicely to let us all see just what we’re working with.

Kotaku sizes up the Sony NGP

Kotaku sizes up the Sony NGP

NGP Pros

I’m an adult. I have big manly hands. Okay I have big hands….okay I have hands. But they are average adulty hands. My wife has an 8 year old brother who loves to play video games with me but his system of choice is the DSi. While it’s fun I always notice just how small this system is in my hands. It was not designed for someone of my stature to work with. This isn’t a knock on Nintendo at all. They know who they are targeting and they do it damn well. This is just me saying that it’s too small for me.

I have the same dilemma when I attempt to play a video game on my phone. While it is a fun distraction from time to time it will never be something that I do more than whimsical Angry Birds style gaming on given its diminutive nature.

What we see with the NGP is that it is slightly larger that the PSP. The PSP is a good solid fit for me with a familiar interface that seems to work with my natural expectations. Making it slightly larger ensures that I can easily pick it up and not feel like I need to use a complex system of toothpicks to make it work properly. Add into this the dual analog sticks and we’re moving it from “That’s pretty fun but here’s what I don’t’ really like” to “That’s pretty fun”.

Not to mention they upped the screen size on us. While I was never upset with screen on a PSP since hey…its a portable gaming device, making it larger just means it will be easier to see with my ever aging eyes.

NGP Cons

The biggest con I see at this stage comes with the overall size. Now this doesn’t necessarily have to be a con. I never found the PSP to be awkward but then again, I never really tried to run around with it in my pocket. However now that I notice it, I appear to be operating under the assumption that I will be joined at the hip to the NGP. Odds are I won’t be. However I will be more inclined it if proves to be a light, non invasive device that nestles perfectly into wherever I may attempt to place it.

The other worry comes from the rear mounted touch screen and its functionality. It’s not that I’m worried that it won’t work. I’m worried that it will work when I don’t’ want it to. This is, I’m sure, something Sony will address but without a hands on test I’m relying on news feeds for information.

NGP Conclusion

It’s fairly safe to say that I’m pumped as hell to give this a whirl. The “cons” really aren’t that much of a con at all. More of a “odds are they thought of it.” Give the technical specs listed below, this is no slouch when it comes to gaming. In fact the processes appears to have more horsepower than my wife’s Wii.


The Sony NGP

Sony NGP Technical Specs

CPU ARM® Cortex™-A9 core (4 core)


Approx. 182.0 x 18.6 x 83.5mm (width x height x depth)
(tentative, excludes largest projection)
Rear touch pad Multi touch pad (capacitive type)
Cameras Front camera, Rear camera
Sound Built-in stereo speakers

Built-in microphone

Sensors Six-axis motion sensing system (three-axis gyroscope,
three-axis accelerometer), Three-axis electronic compass
Location Built-in GPS

Wi-Fi location service support

Keys / Switches PS button

Power button

Directional buttons (Up/Down/Right/Left)

Action buttons (Triangle, Circle, Cross, Square)

Shoulder buttons (Right/Left)

Right stick, Left stick

START button, SELECT button

Volume buttons (+/-)

Mobile network connectivity (3G)

IEEE 802.11b/g/n (n = 1×1)(Wi-Fi) (Infrastructure mode/Ad-hoc mode)

Bluetooth® 2.1+EDR (A2DP/AVRCP/HSP)

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