Oh SWTOR how your wonderful videos seem to always occupy my Fridays. Even on this, the start of PAX I can’t help but me drawn away from all other news and mesmerized by the activation of a lightsaber. In this outing we see a developer walkthrough of the Eternity Vault, something that was showcased not too long ago at Gamescon. In this video we see BioWare’s Dallas Dickenson give us a nice walkthrough of the first pieces of The Eternity Vault in Star Wars: The Old Republic.
What catches my initial attention is that this is not really an optional mission. As stated this is something that happens to you when you hit level 50. While this is not a bad thing I’m more curious as to how this will relate to the rest of the game. What happens if you are engrossed in a quest when you hit that level?
As the trailer progresses we see a battle take place on a capital ship as you work your way to an escape pod as we transition down to the planet and off to the vault. I am a fan of cutscenes that mask the load times between events and areas. It’s a simple an understandable way to totally distract the user from the fact that they are playing a video game and keep them fully engrossed in the world.
From here we simply get a look at how all parties and groups work together to take on some rather large scale bosses. While the battles don’t seem particularly daunting with the right mix of players it begs the question of how you will be paired up when you try to take on the Eternity Vault.
But that’s not the only bit of news we have for you. Over at Metro they recently conducted an interesting interview with one of BioWare lead designer on Star Wars: The Old Republic, Emmanuel Lusinchi. When asked about the rather unusual style of the visuals in the game he responded with:
Okay, so the art style. We do that on purpose because a realistic looking game will look great the first year, will look okay the second year, and look terrible three years later when people make fun of it. While a more abstract style has more longevity. More polygons, better technology, would add nothing to the style we’ve chosen.
We want people to be able to play this game forever, literally.
Did you catch that last sentence? They want people to be able to play Star Wars: The Old Republic forever. “Literally”. While the ability to play an MMO forever is not outside of the realm of possibility with enough writing and timeSWTOR is a bit different. Since this is a story based MMORPG with voice acting and subsequent animations involved this means that the folks over at BioWare are looking to do something rather impressive with this. But let’s say that 5 years down the road you wish to take your Jedi into the Dark Side and become a Sith. I mean hell, Jedi do it right? Vador, Dooku, Revan. Heck Revan flipped, then redeemed himself. He’s all over the board. Metro flat out asked if this was possible.
So, the universe is at war. The Republic and the Empire are mortal enemies, they are in a kind of cold war. And we didn’t think it would make any sense for you to kind of leave one side and go and work for the other. If you don’t like what your government is doing typically you don’t go and join the enemy, you try to change your government. And so that’s what we’ve explored.
So if you’re born in the Sith Empire you’re not necessarily evil, that’s just where you’re born and because there’s a war going on you care about your people and you don’t want them hurt. So you will fight the Republic who are trying to bomb you into oblivion. But you will also fight the government and all the decisions that they are taking that are terrible and very aggressive.
But as a Republic person you will have Light Side and Dark Side choices. You can be a terrible, and I mean terrible, person working for the Republic. A lot like if you think of Knights Of The Old Republic, you were on the Republic’s side at that time although you could be really evil.
It seems that while you can be a Dark Side Jedi or a pretty nice Sith you can’t just walk away from the Republic and become a member of the Sith. Check out more of the interview to learn a little bit more about Star Wars: The Old Repbulic.