Posts Tagged ‘Tenting’

Kat on Cat: A Glimpse into the Undefinable Catwoman in Arkham City

She’s been called a Villain.

She’s been called a Hero.

She’s been called an Antihero.

But the truth is… she doesn’t really fit in one particular category.  She breaks out of molds to show she really can’t be tamed.

See that smirk? ...okay, nevermind, I know you're not looking at her face.

She is the undefinable Catwoman.

I love Catwoman.  I can’t get enough Catwoman.  It devastated me that Catwoman was not around except for a very short paragraph in Arkham Asylum.  In fact, I was so disheartened by the lack of Catwoman that I didn’t even bother to play Arkham Asylum.


Catwoman as a playable character is gonna be AWESOME!!!

But that will all change with the upcoming Arkham City.  And it simply isn’t enough that Catwoman appear in this game; in Arkham City, she’ll be a whole new playable character.  You can even upgrade her armor and abilities when doing so.  What’s more, she gets her very own storyline.  She’s very different from Batman, so instead of always needing to do the right thing, Catwoman may be able to take a different approach.

Guess what that does for the lover of Catwoman in me?  Yes, it 100% makes me squeal with delight like a little girl on Christmas who just got exactly what she wanted.  I’m not exaggerating, when I heard that Catwoman would be in Arkham City, I teared up a little.  When I watched her very own trailer, I got tingly.  I’m proud to be a supporter of Catwoman, now hearing that she’ll be a prominent character in Arkham City, and just by being her sultry yet kickass self.  I suppose I have a bit of a female crush on her.  I already know I’ll be giving her an Ass Stamp of Approval when Arkham City comes out.


Yeaaaah... that guy's screwed.

One thing I’ve found intriguing about the appearance of Catwoman in Arkham City is that she makes no effort in hiding her identity.  In any Batman series or movie that I’ve watched, I always remember her masking herself, and it was almost like a game for Bruce and Selina to try to figure out who the other one was.  Another thing, being a catburglar, she has the risk of her face being identified on security cameras.  I’m interested to see the reasoning behind the maskless Catwoman.

Being that PtC is a pervy website, I have to ask:  Does Catwoman being included and seeming to be an important figure mean that she’ll be a love interest of Batman’s?  Because she usually is.  I know Arkham Asylum was rated T, but could Rocksteady include some steamy scenes between the Bat and the Cat?  I really hope so.


For how angry he looks, she clearly stole his... heart.

In conclusion, I’m sure Catwoman will rock Batman’s world.  Skintight leather, high heeled boots, a collar and whip; sounds like a dream for a man who wears a mask and loves his gadgets.

Oh, and by the way, you can click on any image for a larger view.


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BioWare Taming Down the Love Scenes in Games

BioWare.  I love you, I really do, and everyone knows it.  But something has been bothering me lately, particularly with the arrival of the all new (but less awesome) Dragon Age game.  And this thing REALLY bothers me.  Because I like to get down and dirty when I game.  I want my character in an RPG to get in some hot romance.  Honestly, BioWare, I feel like you’re slipping a bit in the romance department.  Particularly in the scenes.

Female Shepards really make Kaidan nervous. And... I guess male Shepards, too.

First, let’s take the original game that got TONS of flack for being ‘too sexual’ (but all of us who actually played it loved the romance).  The original Mass Effect game had sexual tension, kissing, side boob, and a beautiful booty.  The scene that got incredibly harsh criticism was if you choose to have your female Shepard pursue a romance with Liara, the blue skinned alien.  But it was a gorgeous realization of teammates coming together as more than friends.  My female Shepard had a strong relationship with Kaidan.  So strong, that she skipped any romancing in ME2.

Then came Dragon Age: Origins, a game that had not only hot tenting scenes, but also two characters who would swing either way.  If you played as a male, and wanted to romance the sultry male elf, Zevran, you could.  If you played as a female, and wanted to get it on with the red headed female bard, Leliana, you could.  My female hero of Fereldan Avaline pursued a relationship with Alistair, which culminated in a beautiful romance scene.  After the scene, the option to have them kiss or hop in the tent again continued to be available.  It goes without saying that every time my party returned to camp, I would have Avaline and Alistair tenting.

In the sequel to the original Mass Effect, Mass Effect 2 widened the number of romanceable options for the player.  In fact, Shepard could get it on with various races.  However, in Mass Effect 2, there was no complete nudity.  While Miranda unzips her suit to reveal bra and panties and Jacob strips off his shirt, there’s no sideboob and bum reveal.  And, unlike Dragon Age: Origins, there aren’t any sex motions.  What’s even worse, if you decide to remain faithful to your flame from ME1, you get a rather cold reception on Horizon, and all you’ll wind up doing when you could be getting it on with someone else is staring at a picture of them.  Pretty lame.

Anders Has Glowing Eyes!

Who can resist those glowing eyes? Oh... maybe the people who don't want to date a terrorist.

And in Dragon Age 2, the latest game out by BioWare, some romance scenes don’t have characters in their skivvies at all, and it fades to black WAAAAAY too early.  In fact, I don’t believe there’s an actual tenting scenes in any of the romances.  There might be some kissing, some frantic throwing-against-the-wall, and hand-holding-leading-to-the-bed, but that pales in comparison to the actual sex scenes in Dragon Age: Origins.  It was a huge disappointment to those of us excited to see the new scenes.  These new scenes actually left me in a “That’s IT?!!” state.

As you can see, BioWare has continued to tame down the love scenes in their games.  This makes me incredibly wary of the upcoming Mass Effect 3, and another sequel in the Dragon Age series.  In Mass Effect 3, especially, I’m hoping this trend BioWare has gone on won’t continue.  Because I’d really like to see an explosive reuniting scene with my Shepard and her former flame Kaidan.

BioWare, you may consider this my urgent plea that the toning down of romances and love scenes doesn’t continue for the upcoming games you have in store.  Seriously.  Please.


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Let’s Compare: Dragon Age 2 vs. Dragon Age: Origins

It can’t be argued; Dragon Age: Origins and Dragon Age 2 are very different games, set in different locations, with all new (for the most part) people joining your mission.  And I’m pretty much biased into loving any BioWare game.  But that doesn’t necessarily mean I have to like all the changes to DA2.  So let me lay it all out for you and you decide!

Dragon Age 2 Logo

Doesn't this make you feel all tingly inside?

A word of warning: As with mostly all opinion pieces on PtC, this post contains spoilers.  So go finish Dragon Age 2 before you read this.

  • Faster combat in DA2 versus the slower combat / effects in DA:O.  I consider this a good change.  I feel powerful whipping out my blades on someone, with spells swirling in the air.  The one drawback is that I tend to get so caught up in it (my character is a rogue, so she’s fast to begin with) that I tend to forget to watch everyone’s health meter.
  • A quick sidequest in the Fade in DA2 versus a hell of a long time trapped in the Fade alone in DA:O.  This is another positive.  The Fade can be a killer if you’re stuck in it for a long time, fighting against huge crowds without any companions to help you through it.  Thank goodness the Fade is no longer hours long.
  • Simplification of equipment for companions in DA2 versus having access to all gear for companions in DA:O.  This I could really go either way on.  It can get tedious to equip all your characters with the latest gear, however not being able to put gear on them at all can be aggravating.  And Wadoobie makes an excellent point; we can no longer unequip everything from our companions and have them chat in their skivvies.  DAMNIT.
  • AlistairUndies

    Essentially, THIS won't happen anymore. And that's just sad.

    Companion homes in DA2 versus everyone hanging out at camp in DA:O.  I think each scenario makes sense for the appropriate game.  In Origins, you’re traveling all of the realm of Fereldan to gather allies to fight the Archdemon, so it’s understandable that everyone should regroup at the same location.  Whereas in Dragon Age 2, you stick around the city of Kirkwall and the outer lying regions, so you and your companions can all have your own location to relax, and everyone knows where to find each other.  The drawback to this setup in DA2 is that updating your companions with the latest weapons and runes becomes tricky.

  • Smaller world and shorter game in DA2 versus expansive world and longer overall game in DA:O.  That change is clearly sad.  Just sad.  Come on BioWare, I know you like to make beautiful scenery, and I love to look at it.  And I also like to play for like months.
  • Political concerns as a basis for the story and a lack of urgency versus one driving factor pushing the game forward in DA2 versus one main bad demon dragon going to cause pain and destruction and death over the whole world in DA:O.  At the beginning of DA2, I felt a little lost, thinking, where is the urgency or the driving factor right now.  My main quest is to earn money.  Cool.  It’s nothing like Origins, where you end up leaving everything you know to join the Grey Wardens, as there is an evil spreading that must be stopped.  That feeling of not knowing what my character’s purpose was continued at the beginning of act 2.  “The Qunari are causing uneasiness in the people of Kirkwall”.  Oh, okay, that REALLY tells me what my main quest is.  While I do appreciate the difficult decisions that come when the political parties’ clashing comes to a peak, I don’t feel that those concerns had enough significance to push the game forward in the beginning.
  • Rogue Hawke

    She's sexy and fully voiced, but can't say quite as much.

    Fewer options of things to say due to main character being voice acted, fewer interactions and things to say with party members, gifts have actual scenes with companions in DA2 versus more response options, main character silent, more interactions & things to say with party members, gifts basically have the appearance of being thrown at a companion and the companion yells back their varied level of appreciation in DA:O.  Phew, a lot of differences, but I thought I’d combine a bunch of social options.  I love having a fully voiced character, and don’t even mind not having as many responses and things to say.  However I do feel gypped about the fact that it seems that there are less things to talk about with companions.  You don’t have the option of always forcing a conversation like you do in DA:O, and you can’t go into a special romance section and make out & / or get your tenting on.  I mean…OBVIOUSLY that is a huge problem for me.  I want to be able to do all the tenting and making out that I want.  However I do appreciate that a scene for giving a gift has been added in.  It’s always humorous to me when my companion asks, “And you’re giving this to me…why?”  Much better to have an actual conversation about the gift rather than a shouted “Oh, thanks”.

  • And speaking of tenting, lamer romance scenes in DA2 versus sexy half naked romance scenes and tenting movements in DA:O.  What’s up with that, BioWare?  I can’t force my love interest to do it with me every ten minutes, which completely pisses me off.  And the actual scene… psh!  What a joke!  They don’t even strip down to undies (at least for femHawke & Anders…WTF…maybe I should play as a dude)!  I feel very cheated here.
  • In all honesty, not being the catalyst of change and decisions in DA2 versus feeling very much the hero who changes things for the better in DA:O.  Didn’t you kind of feel while playing through DA2, that you weren’t the one bringing the changes to Kirkwall?  Anders has a HUGE role in the game, and it felt to me that he was the one forcing the decisions, while I took a backseat and watched it play out.  Whereas in Origins, I was the leader.  I led the attack on the Archdemon.  I recruited allies to fight with us and called them during the battle.  I made the big decisions.
  • Recycled dungeon layouts and scenery in DA2 versus thoughtfully created and unique locations in DA:O.  Wow, this was disappointing.  I knew exactly what to expect when heading to a Dock dungeon quest, and what to expect when going into a Darktown dungeon.  Also no offense Kirkwall, but your city gets kinda boring after being stuck in it all game.  And in Origins, every location was different and therefore interesting to explore.  Aside from the tedious Orzammar / Deep Roads.  And the Fade.


And there you have it.  The summary of the changes I found most prominent.  If you think of others, please let me know in the comments!!  And finally, what you’ve all been waiting for… THE POLL:


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Mass Effect: Gettin’ Dirty with Joker’s Personal Life

With the upcoming January release of Mass Effect 2 for Playstation 3, I decided to take a look at the series and raise some important questions.

Okay, maybe just one.

And maybe not so important, but more…personal.

Can Joker have sex?

Joker, of course, is the guy who sits up front in the Normandy (aka the Cockpit) and flies the ship.  He also has this disease where his bones are incredibly brittle*, and will easily break with any small force.  So, given those circumstances, it sounds to me like he would be unable to…copulate.

Mass Effect's Joker

Who's got two thumbs that may break if he jerks the Normandy's controls too quick? THIS GUY.

Granted, we can’t forget the famous *SPOILER* scene in Mass Effect 2 where you control Joker and must escape the Collectors while reactivating EDI‘s access to the ship. *END SPOILER*  Given that scene, it almost seems as though he’d be able to handle sex, which made me doubt the validity of my own argument.  But then, as Wadoobie and I discussed this scenario, we came to the realization that it must have been that Joker was high on adrenaline, which can cause the unlikeliest of candidates to do amazing things.  Such as an old woman lifting a car to save her grandson.  That sorta thing.

So… does that mean Joker could… handle a lady?  It seems to me that if the going got rough, well, that Joker’s bones would be crushed.

It’s also interesting to think that if Joker ISN’T able to have sex, that he has psychological damage from being unable to participate in one of human’s most basic functions.  It’s why he insists on sitting in a cockpit all day.  Okay, that was lame, I admit.  But honestly, it seems like flying the fastest, most technologically advanced ship in the galaxy could be a way to exert his masculinity.  It’s why he’s adamant that HE flies the ship.

Mass Effect's Joker

"Hi, I'm Joker. I'm going to interrupt you every time you're getting some action. Probably because I'm mad that I can't get any."

*In terms of WHICH of Joker’s bones are brittle, it seems that we have a slight plot inaccuracy across Mass Effect 1 and Mass Effect 2.  You see, in the first Mass Effect, Joker explains that only the LOWER HALF of his body is brittle, as detailed in this video.

Mass Effect: Joker Explains his Disease

And in Mass Effect 2, it is insinuated that ALL of Joker’s bones are brittle.  After the *SPOILER SCENE*, the discussion in the video below takes place between the members of the crew.  Joker makes a reference to ‘breaking his arm’ at an enemy.  Please note that this video also contains spoilers if you haven’t yet played Mass Effect 2!

Mass Effect 2: Joker Talks about Breaking his Arm

Additionally, on BioWare’s site for Mass Effect 2, it is mentioned that ‘the recoil from a rifle can cause fractures’ in Joker.  (link to the page is here: BioWare’s Character Page for Joker)

BioWare!  What happened?

But don’t worry.  [Insert line of adoring love for BioWare repeated in almost all of Kat’s posts].


Sadly, I couldn’t call sex ‘tenting’ this time.  It doesn’t really fit in the Mass Effect universe.  That’s all Dragon Age.  If you’ve got a snarky analogy, I’m very open to hearing it.

*ahem* Docking??

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Assassin’s Creed II: Ezio the Fraud

While I was playing the best sequel ever made for a video game, aka Assassin’s Creed II*, I found myself losing faith with a certain aspect of the main character as I continued further into the game.  Certainly it wasn’t about Ezio’s growth or abilities, because those were perfectly developed and played well in the game.  My concern was more about something that is constantly referred to by characters around Ezio, yet isn’t a factor in any parts of the game except for the beginning.

I’m talking about Ezio’s womanizing ways, of course.

I know what you’re all going to say.  “Kat, you’re such a perv.”  I know, I know.  I love a little (or a lot) of sexiness in video games.


Come on, shouldn't this guy get a little more female lovin'?

However, I feel I have a very valid point here.  That being, if Ezio is continually referred to as a womanizer, why don’t we see more womanizing in the game?!  Sure, characters may hint at it, but we need to see this acted out.  In fact, with all those courtesans around in all the towns, why can’t Ezio get distracted occasionally?  And maybe jump into a nearby house to take care of business?

Granted, I understand that Ezio’s on a revenge streak and may only have a mind for that.  But women love a man who’s on the run and is whole-heartedly focused on one thing.  They’d probably be throwing themselves at a young assassin with a fierce goal in mind.  Just look at any Bond movie.

Perhaps Ubisoft just didn’t want to push their limits.  As they’d already included that interactive sexy scene, they didn’t want to go overboard with the sex.

I still think that this limits the character that is Ezio.  And yes, I would like to see more romantic interactions for Ezio.  Because until then, he’s just a fraud.


*For an action game.  Mass Effect 2 is clearly the best as far as RPGs go.  Sorry, BioWare, I know I scared you for a minute there.

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